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01-23-2004, 10:54 PM
Here are more articles I found very informative, thought I would share it with those of you who like all the physics in racing. There are 25 articles in total, they were written by Brian Beckman a physicist.
1. Weight Transfer (http://www.getfaster.com/Techtips/Physics1.html)
2. Keeping Your Tires Stuck to the Ground (http://www.getfaster.com/Techtips/Physics2.html)
3. Basic Calculations (http://www.getfaster.com/Techtips/Physics3.html)
4. There is no such thing as Centrifugal Force (http://www.getfaster.com/Techtips/Physics4.html)
5. Introduction to the Racing Line (http://www.getfaster.com/Techtips/Physics5.html)
6. Speed and Horsepower (http://www.getfaster.com/Techtips/Physics6.html)
7. The Traction Budget (http://www.getfaster.com/Techtips/Physics7.html)
8. Simulating Car Dynamics with a Computer Program (http://www.getfaster.com/Techtips/Physics8.html)
9. Straights (http://www.getfaster.com/Techtips/Physics9.html)
10. Grip Angle (http://www.getfaster.com/Techtips/Physics10.html)
11. Braking (http://www.getfaster.com/Techtips/Physics11.html)
12. CyberCar, Every Racer's DWIM Car (http://www.getfaster.com/Techtips/Physics12.html)
13. Transients (http://www.getfaster.com/Techtips/Physics13.html)
14. Why Smoothness? (http://www.getfaster.com/Techtips/Physics14.html)
15. Bumps In The Road (http://www.getfaster.com/Techtips/Physics15.html)
16. RARS, A Simple Racing Simulator (http://www.getfaster.com/Techtips/Physics16.html)
17. "Slow In, Fast Out!" or, Advanced Racing Line (http://www.getfaster.com/Techtips/Physics17.html)
18. "Slow In, Fast Out!" or, Advanced Racing Line, Continued (http://www.getfaster.com/Techtips/Physics18.html)
19. Space, Time, and Rubber (http://www.getfaster.com/Techtips/Physics19.html)
20. Four-Point Statics (http://www.getfaster.com/Techtips/Physics20.html)
21. The Magic Formula: Longitudinal Version (http://www.getfaster.com/Techtips/Physics21.html)
22. The Magic Formula: Lateral Version (http://www.getfaster.com/Techtips/Physics22.html)
23. Trail Braking (http://www.getfaster.com/Techtips/Physics23.html)
24. Combination Slip (http://www.getfaster.com/Techtips/Physics24.html)
25. Combination Grip (http://www.getfaster.com/Techtips/Physics25.html)
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1. Weight Transfer (http://www.getfaster.com/Techtips/Physics1.html)
2. Keeping Your Tires Stuck to the Ground (http://www.getfaster.com/Techtips/Physics2.html)
3. Basic Calculations (http://www.getfaster.com/Techtips/Physics3.html)
4. There is no such thing as Centrifugal Force (http://www.getfaster.com/Techtips/Physics4.html)
5. Introduction to the Racing Line (http://www.getfaster.com/Techtips/Physics5.html)
6. Speed and Horsepower (http://www.getfaster.com/Techtips/Physics6.html)
7. The Traction Budget (http://www.getfaster.com/Techtips/Physics7.html)
8. Simulating Car Dynamics with a Computer Program (http://www.getfaster.com/Techtips/Physics8.html)
9. Straights (http://www.getfaster.com/Techtips/Physics9.html)
10. Grip Angle (http://www.getfaster.com/Techtips/Physics10.html)
11. Braking (http://www.getfaster.com/Techtips/Physics11.html)
12. CyberCar, Every Racer's DWIM Car (http://www.getfaster.com/Techtips/Physics12.html)
13. Transients (http://www.getfaster.com/Techtips/Physics13.html)
14. Why Smoothness? (http://www.getfaster.com/Techtips/Physics14.html)
15. Bumps In The Road (http://www.getfaster.com/Techtips/Physics15.html)
16. RARS, A Simple Racing Simulator (http://www.getfaster.com/Techtips/Physics16.html)
17. "Slow In, Fast Out!" or, Advanced Racing Line (http://www.getfaster.com/Techtips/Physics17.html)
18. "Slow In, Fast Out!" or, Advanced Racing Line, Continued (http://www.getfaster.com/Techtips/Physics18.html)
19. Space, Time, and Rubber (http://www.getfaster.com/Techtips/Physics19.html)
20. Four-Point Statics (http://www.getfaster.com/Techtips/Physics20.html)
21. The Magic Formula: Longitudinal Version (http://www.getfaster.com/Techtips/Physics21.html)
22. The Magic Formula: Lateral Version (http://www.getfaster.com/Techtips/Physics22.html)
23. Trail Braking (http://www.getfaster.com/Techtips/Physics23.html)
24. Combination Slip (http://www.getfaster.com/Techtips/Physics24.html)
25. Combination Grip (http://www.getfaster.com/Techtips/Physics25.html)
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